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Anderson and Jeremy Bolt, had acquired the film and TV rights to adapt the Atari video game Driver. In February 2002, Impact Pictures, the production team of Paul W. The game's Disrupt engine was originally intended for this Driver game in development. Ubisoft Reflections subsequently helped Ubisoft Montreal in building out Watch Dogs for release, handling most of the driving portions of the game while Ubisoft Montreal handled the details related to on-foot missions and hacking. When Driver: San Francisco released in 2011, it did not do well commercially, leading to the Driver title in development at Ubisoft Montreal to have portions reworked into the first Watch Dogs game. Ubisoft Montreal's game had included some elements of hacking the driving environment to the player advantage, such as triggering street lights, as well as being able to swap from driver to driver.
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Ubisoft Montreal had been working on its own sequel in the Driver series at the same time that Ubisoft Reflections had been developing Driver: San Francisco. It was originally registered under numerous names, one of which being "Driver: The Recruit". The Recruit for Nintendo DS in November 3, 2009. Undercover, set two years later, features Tanner's exploits in Los Angeles to take down the Los Angeles Mafia by working his way up the ladder. Vegas features his exploits in Las Vegas in an attempt to exact revenge on Charles Jericho after Driver 3, while L.A. Undercover (released in 2007) are two mobile games featuring John Tanner. It features several characters from the first two games and provides additional backstory for Tanner's life prior to becoming a member of law enforcement.ĭriver: Vegas (released in 2006) and Driver: L.A. The story follows John Tanner's undercover infiltration to a crime network in New Orleans. The novel is a sequel to Driver 2 and a prequel to the events of Driver: San Francisco, taking place at some point before Hurricane Katrina. Novels ĭriver: Nemesis, a novel written by Alex Sharp, was published in 2010 to coincide with the release of Driver: San Francisco. The game, which makes use of in-app purchases, revolves solely around missions on speedboats.
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It was released in September 2011 at the same time as Driver: San Francisco.Ī free-to-play smartphone game was released on iOS and Android in December 2014. Like Driver 3, it sold particularly well.Ī Nintendo 3DS game, Driver: Renegade 3D follows John Tanner trying to take down the New York City crime mobs. The game received generally positive reviews, getting the highest ratings in the whole series after Driver. Instead, they created a new mechanic called "Shift", enabling the players to shift to any car at any time, aside from a few missions.
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The plot of the Wii version of Driver: San Francisco is completely different from the other versions, being a prequel to the events of the original Driver.įor the game, developers decided to remove the ability to get out of a car in order to steal another car on the street. Thus, the player controls Tanner during his coma dream. The game takes place in one location, San Francisco, and follows the series protagonist, Tanner, being in a coma after suffering an accident. After several delays, it was released in September 2011 along with Driver: Renegade 3D. After several years of speculation, Ubisoft unveiled Driver: San Francisco at E3 2010. The fifth Driver game was long rumored to be in production.
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